Lamp Components
Custom lamps components can create some very sophisticated lighting designs because they give such realistic optical control. Each “lamp” (a light bulb, in common parlance) is assigned an intensity in Watts or Lumens and a color. Spots can have specific beam spreads and can be aimed at geometric locations in the model.
Figure 5 The create Light Fixtures dialog box
Traditional light fixtures (luminaires) can be created also, using a standard kit of parts. The light source in each can be customized, just like the lamps above.
Figure 6 Creating a table lamp
Once inserted into your model, a lamp component can be modified and aimed in place. Right-click on the lamp and choose IRender:Aim Lamp. Your cursor rubber-bands from the center of the lamp to the center of beam–click on the location you’d like the lamp to focus on. To change the properties of the lamp, choose IRender: Edit IRender Lamp... All the original settings can be modified. Luminaire intensity can also be overridden from this menu.
Thanks :
Electronic Workflow for Interior Designers and Architects
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