Wednesday, February 26, 2014

Reflective and Glowing Materials

Reflective and Glowing Materials

To create custom materials of any sort, IRender nXt has some special tools for editing the materials in the model. Apply pre-set material characteristics such as plastic or mirror to any texture already in the drawing. Right-click on a materials you’d like to change and choose IRender nXt: Edit material… 

Figure 8 The Edit Material dialog box 

I’ve taken one of the brick textures that comes standard with SketchUp and clicked the Reflective default material. The intensity and sharpness of the reflections can be controlled with sliders, and the preview image reflects all changes immediately. The material can be made transparent or even to glow, although it won’t be very bright. For a solid color, or when creating a new material, click on the Advanced button to access controls for adding a map to a image file of your choice. 

Figure 9 The Textures tab of the Material Editor 

Bumps can make for a particularly realistic effect on materials with a pronounced texture, like concrete or travertine marble. You could also use this dialog box to create materials of your own invention, so experiment. 
Note : To see how your materials are working, select a bunch of objects (individual faces or whole components), right-click on them and choose IRender nXt: Render Selected from the context-sensitive menu. This will render just those objects based on the current settings.


Thanks :
Electronic Workflow for Interior Designers and Architects

0 comments:

Post a Comment